Matchmaking is the existing automated process in League of Legends that matches a player to and against other players in games. The system estimates how good a player is based on whom the player beats and to whom the player loses. It knows pre-made teams are an advantage, so it gives pre-made teams tougher opponents than if each player had queued alone or other premades of a similar total skill level Riot Games Inc. The basic concept is that the system over time understands how strong of a player you are, and attempts to place you in games with people of the same strength. As much as possible, the game tries to create matches that are a coin flip between players who are about the same skill.
It's taking a long time to find a match
League of Legends Matchmaking Explained, Myths Debunked
Many are wishing this function would make its way to Riot's first-person shooter, Valorant. The issue that has brought up this discussion is Valorant's wait times. Players feel that time is wasted, waiting in queue, waiting for the agent select, and then hopping into the game. The short answer is probably no. Instead, it would be a welcome quality of life change.
League of Legends created a space for toxic gaming to thrive.
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It has its fair share of shortcomings, like the lack of game modes, but the new Apex Legends No Fill Matchmaking feature goes a long way towards fixing that. But if we were to give our biggest criticism overall of the game, that would be the lack of modes that every single other major game in the genre at least has an understanding of. Apex has been quicker than most to bring innovative new features to the battle royale genre like the ping system, respawns, and so on and introduce new maps pretty regularly. But it severely lacks in this department when it comes to game modes at helping players out. The game kicked off with its trios game mode.